Lupton, E. (2011) Graphic Design Thingking. Princeton Architectural Press.
diseño gráfico-proceso de diseño-investigación-teoría del diseño-innovación
Creativity
is more than an inborn talent; it is a hard-earned skill, and like any
other skill, it improves with practice. Graphic Design Thinking: How to
Define Problems, Get Ideas, and Create Form explores a variety of
informal techniques ranging from quick, seat-of-the-pants approaches to
more formal research methods for stimulating fresh thinking, and
ultimately arriving at compelling and viable solutions. In the style
with which author Ellen has come to been known hands-on, up-close
approach to instructional design writing brainstorming techniques are
grouped around the three basic phases of the design process: defining
the problem, inventing ideas, and creating form. Creative research
methods include focus groups, interviewing, brand mapping, and
co-design. Each method is explained with a brief narrative text
followed by a variety of visual demonstrations and case studies. Also
included are discussions with leading professionals, including Art
Chantry, Ivan Chermayeff, Jessica Helfand, Steven Heller, Abott Miller,
Christoph Niemann, Paula Scher, and Martin Venezky, about how they get
ideas and what they do when the well runs dry. The book is directed at
working designers, design students, and anyone who wants to apply
inventive thought patterns to everyday creative challenges.
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